void SetIndex(Int_t index)
void SetChild(Int_t child[2])
void SetMomentum(Double_t px, Double_t py, Double_t pz, Double_t e)
void Position(TLorentzVector &pos) const
void Print(Option_t *="") const
void SetParent(Int_t parent)
TLorentzVector GetMomentum() const
void SetMomentum(TLorentzVector mom)
const UParticle & operator=(const UParticle &right)
Double_t GetWeight() const
void SetDecay(Int_t decay)
void SetParentDecay(Int_t parentDecay)
TLorentzVector GetPosition() const
void SetPosition(Double_t x, Double_t y, Double_t z, Double_t t)
void Momentum(TLorentzVector &mom) const
Int_t GetFirstChild() const
void SetLastChild(Int_t child)
void SetFirstChild(Int_t child)
void SetPosition(TLorentzVector pos)
void SetWeight(Double_t weight)
Int_t GetLastChild() const
Int_t GetParentDecay() const
void SetStatus(Int_t status)
Bool_t operator==(const UParticle &right) const