94 0x0001, 0x0001, 0x0001, 0x0001, 0x0001,
95 0x0002, 0x0002, 0x0002, 0x0002, 0x0003,
96 0x0003, 0x0003, 0x0003, 0x0003, 0x0004,
97 0x0004, 0x0004, 0x0004, 0x0004, 0x0005,
98 0x0005, 0x0005, 0x0005, 0x0003, 0x0003,
99 0x0003, 0x0003, 0x0003, 0x0004, 0x0004,
100 0x0004, 0x0004, 0x0004, 0x0005, 0x0005,
104 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 2, 2, 2, 2, 3, 3, 3, 3, 3, 4, 4, 4,
105 4, 4, 5, 5, 5, 5, 6, 6, 6, 6, 6, 7, 7, 7, 7, 7, 8, 8, 8, 8};
116 32, 0, 48, 16, 47, 15, 63, 31, 33, 1, 49, 17, 46, 14, 62,
117 30, 34, 2, 50, 18, 45, 13, 61, 29, 35, 3, 51, 19, 44, 12,
118 60, 28, 36, 4, 52, 20, 43, 11, 59, 27, 37, 5, 53, 21, 42,
119 10, 58, 26, 38, 6, 54, 22, 41, 9, 57, 25, 39, 7, 55, 23,
120 40, 8, 56, 24, 32, 0, 48, 16, 47, 15, 63, 31, 33, 1, 49,
121 17, 46, 14, 62, 30, 34, 2, 50, 18, 45, 13, 61, 29, 35, 3,
122 51, 19, 44, 12, 60, 28, 36, 4, 52, 20, 43, 11, 59, 27, 37,
123 5, 53, 21, 42, 10, 58, 26, 38, 6, 54, 22, 41, 9, 57, 25,
124 39, 7, 55, 23, 40, 8, 56, 24};
125 const UInt_t
kuChannelToPixelMap[
kuNbChanPerAsic] = {1, 5, 3, 7, 2, 6, 4, 8, 9, 13, 11, 15, 10, 14, 12,
126 16, 17, 21, 19, 23, 18, 22, 20, 24, 25, 29, 27, 31, 26, 30,
127 28, 32, 33, 37, 35, 39, 34, 38, 36, 40, 41, 45, 43, 47, 42,
128 46, 44, 48, 49, 53, 51, 55, 50, 54, 52, 56, 57, 61, 59, 63,
129 58, 62, 60, 64, 1, 5, 3, 7, 2, 6, 4, 8, 9, 13, 11,
130 15, 10, 14, 12, 16, 17, 21, 19, 23, 18, 22, 20, 24, 25, 29,
131 27, 31, 26, 30, 28, 32, 33, 37, 35, 39, 34, 38, 36, 40, 41,
132 45, 43, 47, 42, 46, 44, 48, 49, 53, 51, 55, 50, 54, 52, 56,
133 57, 61, 59, 63, 58, 62, 60, 64};
135 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
136 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1,
137 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1,
138 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1};